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Yelnahs
03-29-2009, 09:30 AM
http://www.gamespot.com/pc/action/maxpayne3workingtitle/news.html?sid=6206521&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1



For fans of Max Payne, it has been a long wait since 2003 when the last game in the franchise was released to critical acclaim (http://www.gamespot.com/pc/action/maxpayne2/index.html). Talk of a sequel came in 2004, when Take-Two hinted that a follow-up would eventually arrive (http://www.gamespot.com/news/6091123.html). Fast-forward to 2008, and Take-Two chairman Strauss Zelnick once again mentioned the franchise (http://www.gamespot.com/news/6187584.html), teasing that another installment may be in the works but again providing no firm details.
Today, Take-Two and its Rockstar Games subsidiary have announced that Max Payne 3 is indeed in development and is penned for a winter 2009 release on the Xbox 360, PlayStation 3, and PC. The game is being developed by Rockstar Vancouver, the same outfit behind the controversial sandbox action adventure Bully (http://www.gamespot.com/xbox360/action/bullyscholarshipedition/index.html). Finnish outfit Remedy, which developed the first two Max Payne titles, is currently developing Alan Wake (http://www.gamespot.com/xbox360/action/alanwake/news.html?page=1&sid=6127912), which will be published by Microsoft.
Rockstar Vancouver will apparently not be straying far from Remedy's original formula, however, as Max Payne 3 again sees the titular retired NYPD veteran battling internal demons as well as those that plague the city's streets.
"We're starting a new chapter of Max's life with this game," commented Rockstar cofounder Sam Houser in a statement. "This is Max as we've never seen him before, a few years older, more world-weary and cynical than ever. We experience the downward spiral of his life after the events of Max Payne 2 and witness his last chance for salvation."
Rockstar did not delve into specific gameplay details, and did not mention the series' genre-defining "bullet time" slow-motion technique. The publisher merely noted that "the latest installment delivers more of the classic elements and hyperintense action that fans have come to love."
When Max Payne 3 rolls around this winter, it may find itself on shakier legs than when it left off six years ago. In October, the franchise saw its first transition to the silver screen. And while the Mark Wahlberg-led action flick pulled in healthy opening-week revenues (http://www.gamespot.com/news/show_blog_entry.php?topic_id=26642067), critics were all too eager to redub the film "Maximum Payneful" (http://www.metacritic.com/film/titles/maxpayne) (an actual quote)

the creeps
03-29-2009, 03:41 PM
hope it is worth the wait. i loved the first two.

zero
03-29-2009, 03:54 PM
Teaser site:http://www.rockstargames.com/maxpayne3/

Yelnahs
03-29-2009, 03:56 PM
very gta-esque artwork (rockstar obviously). Might use the same engine.

Will-Kill
03-29-2009, 06:33 PM
Sweet, I loved the exlosions slo-mo.

FlipHKD
03-29-2009, 06:39 PM
This is my current most anticipated game only behind Uncharted 2.

cant wait

Hoser
03-29-2009, 07:11 PM
Why is this in PC gaming?

Also I hope they do not go with the GTA engine and graphics, I think it would bring the game down alot.

Mr. Brown
03-29-2009, 08:16 PM
He looks very Sam Fisher

STDSkillz
03-29-2009, 08:32 PM
If they do use the GTA engine, hopefully they optimize it for the PC better than what was done with GTAIV.

Ocelot
03-30-2009, 12:23 AM
I actually just saw the movie, which I thought was ok- but I'd like to play the first two games to get more insight into the story. Cant wait to try them out though.

Yelnahs
03-30-2009, 02:41 PM
Why is this in PC gaming?

My bad, should be in general gaming right?

Is the man hunt engine the same as the GTA one?

the creeps
03-30-2009, 04:31 PM
I actually just saw the movie, which I thought was ok- but I'd like to play the first two games to get more insight into the story. Cant wait to try them out though.
the games are so bad ass. the "fall of max payne" is so good.

Yelnahs
03-31-2009, 02:13 PM
Both games are quality, never played anything as atmospheric as them (with the possible exception of Fahrenheit)

Archetype
03-31-2009, 07:01 PM
very gta-esque artwork (rockstar obviously). Might use the same engine.
Concept art always looks like that, doesn't matter what genre. Here's hoping that's all it is.

Ocelot
03-31-2009, 08:39 PM
If you haven't played these two games, you could buy them each individually for $9.99 or both for $15 through Steam.

Will-Kill
04-06-2009, 07:39 PM
I hope they keep or somehow improve the slo mo from Max Payne 2....killing people would make you faster in Slo mo so you would be moving at incredible speeds while the bad guys move as slow as a old Korean driver.